A Gaming Thread For 2017

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darksoulwankers
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#1421

This is great! Thanks for taking the time to write this.


#1422

That’s good. Competetive has been a damn massacre for me so far. They’ll write poetry about the butchery seen here.


#1423

No worries - I’m at the obsessed stage where I want to talk about it ALL THE TIME.


#1424

Added!


#1425

Got silver in the end. 6 losses, 4 wins. People leave games a lot, don’t they? And why is everyone so mad all the time?


#1426

Anyone following E3 this year? Separate thread?


#1427

Probs worth a separate thread so we don’t clog this up with From Software chat :wink:


#1428

Yes! Just soloed her after a daft amount of attempts! Can finally move on with my life (to the next DLC).


#1429

:raised_hands:


#1430

Just started on Psychonauts - downloaded it ages ago in a Humble Bundle, but my old laptop couldn’t play it, so it’s been sitting there for a few years.

It’s really cute and weird - no idea it was a 3D platformer. So many nice little touches and characters, well worth the £1.89 or whatever I paid for it!


#1431



#1432

Anyone ever played Neptune’s Pride? Free-to-play browser-based strategy game, you can set up a game with your mates and make your moves a few times a day and the game progresses in real time. Played a few games with people in my office, loads of fun with alliances and betrayals etc. If there was interest, could start a DiS game? Would need about 8 people to make it work. There’s a few options for how much of a time commitment it would require, can do real time or turn-based, meaning you’d only need to log in once a day

https://np.ironhelmet.com/


#1433

I can’t play those things. Got too into the last one and ended up setting alarms for the middle of the night so we could coordinate attacks with the US players. And that seemed like a perfectly reasonable thing to do at the time.


#1434

Haha yeah we had some of that going on as well. Switched to turn-based recently which is much more sane, only requires you to make a move once a day before it progresses, far less of a time drain


#1435

Love Psychonauts. So much wonderful level design and settings, each one’s really distinctive and varied.


#1436

Anyone see the Xbox show last night?

There is some pretty amazing stuff on there. Most hyped for Path of Exile, State of Decay 2, Fortnite and the new AC.


#1437

WHAT YEAR IS IT


#1438

ALRIGHT MR MASTER RACE. Us console players get games like this soooo much later than you fuckers.


#1439

I’ll be interested to see how it does on console, because when I played it - admittedly way back in open beta - it felt like a very PC gamer’s game, i.e. clunky and very (needlessly?) complex. It was not a couch gaming kind of a game, to say the least.

I still loved it, but it was way too much of a time sink for me. I don’t know if they’ve increased the rate of progression or made it any less (hate this word) hardcore by now, though.


#1440

Maybe a third of the way through my replay of TLOU. Absolutely cementing its status as a top 10 of all time for me. The combat is brilliant - love how it escalates from carefully executed stealth to frantic gun-play in a heartbeat. Pacing is spot on - the spacing of combat areas gives the world time to breathe. Writing is exceptional - the dialogue and relationships between the characters is genuinely emotive.

Minor complaints:

  • Joel’s movement is really janky at points with him seemingly hitting invisible mini walls
  • While the supplies are generally meted out at a good rate, I’m frustrated at how much alcohol I’ve had to leave behind because the world is seemingly devoid of rags. Find that slightly immersion-breaking. I’ve killed so many clothed enemies - no way I wouldn’t be able to use their clothes for molotovs at the very least, even if I’m not going to patch up a wound with a grubby old shirt sleeve.

Very minor complaints though. It’s fucking brilliant.