Bit more like XCom. Sometimes the RNG beast will rear up and bite your face off, and you’ll feel there wasn’t an awful lot you could have done about it. But unlike XCom, failed missions rarely matter. The progress you make is (mostly) for good, and hiring more chumps is always free.
I think the game is epitomised by the Wyrd Reconstruction ability, which maxed out heals a hero 0-21, low chance to cause bleed. It can crit and heal your dude for 40. Or it can heal for 0 and make them bleed.