Updated stamina - 20
Updated provisions - 2

If you fought the Ape Man, turn to 312. If you fought any of the other creatures, turn to 283.

To work up an appetite

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There is nothing useful to be found on the dead creature*, so you decide to press on northwards.

*very disrespectful, Ian.

See I have this vague memory of thinking the same thing when I was playing this book and it not working. Hag’s hair and one of the other two for sure.

Wonder what happens if you killed the ape man, does Dave Davies come along and ask where his brother is?

#NicheKinksjoke

vzHUvaRRWwp5C

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So we’re going to be making a 1 in 3 guess at the end?

Probably we should have made small doses of the three different possible mixtures, and ask Zanbar to wait while we test them all

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Me too - and I seem to remember the flower being one of them…but it has been a long time.

You walk all day until you reach the hill shown on Nicodemus’ map upon which the Night Prince’s tower stands. All is quiet and there is an unpleasant smell of decay in the air. Shadows start to creep along the ground as the moon rises into the night sky and you see the foreboding silhouetted shape of Zanbar Bone’s tower pointing up into the sky like a black finger. You check all your possessions before drawing your sword and marching towards the arched wooden entrance door. Suddenly you hear a shrill howls and swing round to see two pairs of eyes staring at you. They belong to MOON DOGS, Zambar Bone’s trained killer hounds. Fight them one at a time.

First MOON DOG
Skill 9
Stamina 10

(uh oh)

Well at least the moon dogs will spare us the frustration of failing the guess

shame we flogged that skill potion eh

first moon dog
@discobot roll 2d6

:game_die: 5, 2

9+ to get the first blow
@discobot roll 2d6

:game_die: 6, 5

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tiny gifs will never not be funny to me

3 Likes

Moon dog stamina - 8

Moon dog again
@discobot roll 2d6

:game_die: 2, 1

4 Likes

5+ to hit him again
@discobot roll 2d6