Oh shit, actually it was the other way about maybe? That I’d been told Traveller had been an influence on the design of Elite.
I sort of recall it had a huge technical side, that you could build your own spaceship and it was really detailed, but equally it wasn’t a massively heroic game so you could die easily. Dunno. I mean this is like the amount of work you had to put into creating a Call of Cthulhu character vs how long they stayed alive/sane.