Completed Mass Effect: Andromeda.
Went in with a number of people telling me it isn’t as bad as the initial reaction to it suggested, which I was willing to believe since the internet vitriol Bioware manage to inspire is something else. However, I think it roughly is that bad.
The dialogue is sensationally awful and tone-deaf. The story is incontinent slurry. There’s still animation bugs all over the place. Occasionally these three elements combine to create a sort of sci-fi Garth Marenghi, so it did at least give me some belly laughs.
It’s hugely bloated with tedious repetition. It’s a game unwilling to give you a task that it isn’t going to make you repeat three times, then go to another planet before the quest is done. The Remnant vaults are wonderful visually, but they are hammered into the ground by you having to trudge through so many, carrying the awful voice in your head to the next waymarker. The crafting/inventory system is bad. Did you enjoy filing through your pockets and deleting junk to free up space in ME1? Because they brought that back. The baddies are so, so, so crap.
Things I did enjoy:
The planets are all very pretty and the car is fun to roll around them in. Not sure why 3 of the 5 main planets had to be deserts though.
I like that you can keep hanging out and doing stuff with crew members you happen to like without having to fuck them. They all feel like they have a lot of content and a few of them are cool. I also like there’s no onus on spending time with the ones you don’t like. I never interacted with Peebee once after the first time and for that I am grateful.
You can get one of your companions to lift someone with space magic, and then hit them with your own space magic to launch them. Because some of the maps are very open you can really send mooks flying doing this, it’s very funny.
At one point my Ryder’s head fully rotated 180 degrees whilst she was talking to some NPC, so it appeared as if she was addressing me personally. Almost pissed myself.
That’s it. 4/10.