Games Workshop


Eleven years ago @thewarn asked the question we were all thing: how are these shops still going?

Courtesy of @tom_from_sparks


They’ve shifted the focus of their business in the last few years to really target the hobbyist side of things. It’s smart - there are “better” alternatives to Warhammer and 40k that weren’t available when @thewarn asked his seminal question. If Fantasy Flight Games weren’t an utter shitshow of a company they’d be cannibalising this market even more, given they’ve got the Star Wars license.

Plus they’ve re-released things like Space Hulk, Blood Bowl and Necromunda. And they’ve got a new game called Shadespire which seems to be doing well, and has a release model that’s more like some of their competitors in that you don’t need to keep buying more and more figures to play. It’s about time they got a bit of business sense, tbqfh.


They should have paid me to write this, the Guardian person clearly doesn’t know their Imperial Fists from their Blood Angels.


You’d probably have to fight @Songs_about_ducking for the privilege.

Would look forward to a really funny Comment is Free style title.


We’d double team it! He knows more about GW, I know the FFG stuff. Together we’d make an incredible Batman and Robin Gotrek and Felix style duo.





Lovely stuff


Bury the beds


Use this more


and ho!




Age of Sigmar > 40K, innit.



What else could I do!


Agree - the Imperial Fists are the arse of the Imperium, whereas the Blood Angels are very much the elbow


Id be happy to co-share a column with @Epimer

Reckon we’d be the new ant & dec tbh


*cough *


Ok ok

Co-share with @shucks too. I was jut wary about bringing a charismatic non-penoid into the mix to overshadow us :disappointed:


I’ll probably just do orc drinking songs and confess my love for Tyranids when drunk…


As an aside, I saw an interesting video a little while ago which pointed out that Games Workshop had totally changed its strategy on its approach to video games. Previously they’d been really careful about who they dealt with - only teaming up with a couple of studios to produce a game every few years (Dawn of War, for example).

However, in the last several years they’ve pretty much handed out licensing deals willy nilly and now there’s numerous Warhammer and 40k-inspired games out there. Many of them look fairly crap and cheap (although I’ve only really played Total War: Warhammer if I’m honest) but among those there must be a few gems.

They ran the risk of cheapening the core product with this approach but if the article you’ve posted is anything to go by then it paid off - and probably earned them another few million quid they wouldn’t have earned otherwise.