I've had to have a few weeks off this (holidays, servicing my bike, kids..) but I'm back on it now. At 110 hours, 3 beasts done, 3 regions completely untouched (I'm doing it region by region as far as I can..).
Totally agree on the lack of story being a problem. Agree on the combat becoming tedious, it starts to feel like a distraction but I do it because I need rupees and more weapons. The cooking becomes tedious (I wanted a quick fire recipe book to do repeat meals). Even the puzzles become tedious (use stasis to freeze a ball then try and hit it in this direction and say goodbye to 5 weapons you break trying to do it). A lot of the sidequests become fetch quests. Some are enjoyable, some not, but more than often than not the reward isn't worth it.
Yet I still love it. I still love playing and uncovering new areas. I want to do all the shrines, this keeps me going int he regions that have nothing of note in (fuck you Gerudo highlands for having nothing to offer and making life difficult) I still find new stuff. Discovered I could make my horse go up and down slopes it wouldn't do before by using that L button technique. This has massively improved it's usefulless and now I am way more likely to keep the horse with me whereas before I'd leave it at the bottom of a hill then forget about it. Love Tarry Town,. Love the Lost Woods. Love Death Moutain.
It's bizarre, it could be better. There is the basis here for many better Zelda games but it breaks so much new ground it would have been a miracle not be flawed.
Really can't be arsed with the (game item) camera, only use it when I have to. Except taking screenshots with the Switch itself. It's such a beautiful game, it's almost criminal not to.