Enjoying the Switch version of Two Point Museum. I’ve played both Hospital and Campus and this feels the smoothest to play to date with a nice amount of variety to the campaign mode.
Metroid is good I’d say, but feels way more funnled and linear than prior games. And I think while the bike/desert is pretty fun to cut about it for a bit, the requirement to collect all the green crystals for true ending is absolute padding BS.
When it is rocking though it is really rocking. Some cool bosses and really enjoyed the ice temple (whatever it was actually called).
The older Prime games were pretty funneled too. 3 in particular. In fact arguably bar Zero Mission and Super, they’ve all been a lot more linear.
The only reason I think Prime 1 felt less so was having everything break off that first area at the start of the game and the map being so hard to read, you ended up getting lost trying to get back to somewhere.
I’d agree though that about 4 hours in, I haven’t seen a ton of areas that suggest I should come back or that they’ll interconnect.
Dread (or at least what I played of it) was pretty linear at it’s core too, even though it didn’t feel it. It gave the illusion of opening up a big space, but it was very good at guiding you down one-way paths and hiding the loops back in plain sight behind abilities it hadn’t dolled out yet.
just beat Super Metroid the other day, that was pretty linear too.
Really cool game but fuck me Samus controls like shit
most of the best games are at least semi-linear anyway. Bet Metroid Prime 4 is gonna rule ![]()
Very much enjoyed the first couple of hours of Prime 4. The vibes are immaculate.
Myles Mckenzie stuff was completely overblown. It’s maybe a couple of scenes and one very tame map prompt. You wouldn’t bat an eyelid at it in any other modern game.
The over reaction to him is ridiculous. Listened to a podcast about it today and they were making out he’s constantly interrupting you. I haven’t seen him in 3 hours now ![]()
I think it’s a failing of what was shown in the preview build. If Nintendo had showed an extra hour or something - long enough to allow journalists to realise that he was leaving you alone after the section they all played - then it wouldn’t have been highlighted and set everyone’s expectations and mindset the way it did.
Was clear in the reviews that it wasn’t the problem we all feared, but minds had already been made up by that point.
Was in HMV at lunch and got some of these for the kids stockings, in case anyone else is interested. They didn’t have a great selection in the shop but they have most of them online
You guys played metroid fusion? Damn the pixel art looks amazing! So crunchy yet detailed <3
Lovely looking little game
Such a great game, must have been the first Metroid I ever played too. Replayed it a year or so again, still bangs
Fusion and Zero Mission being out around similar times, truly halcyon days
kinda remember all the nintendorks having a biblical complaint about zero mission at the time. didn’t know how good they had it
It does feel like a series that’s a bit damned if it does, damned if it don’t.
Make it story driven, linear and more action packed. Guys, that’s just not Metroid.
Make it isolated, vast, full of secrets, not signposted… GUYS ITS 2025 IM BUSY
think the answer is to not be a big ol’ baby
loads of games out there, no need to be a superfan of one thing, just play a bunch of shit and have a great time. peace and love!
Right I’ve got the motorbike, which has an incredibly out of place tutorial, and been out in the desert for the first time. The Mass Effect 1 vibes are incredibly strong.
I’m currently playing Zero Mission (played it before a few years ago), what was the reason for the hate?

