Nintendo Switch 2

loool, that’s ridiculous

shouldn’t have bothered, can’t be putting out games with those sorts of load times in 2025

Prime 4

Had to quit this - just so bored of the linearity. I’m getting power ups that mean nothing (more missile capacity when missiles are everywhere).
Has anyone else got to collecting green crystals yet? That is when Miles really needs to stop giving me updates. I just can’t get over that desert.

The game design is awful, they’re not dungeons in the Zelda style, just (admittedly very pretty) corridors with minimal puzzles or challenges.
I played Prime 1 & 2 on Wii, loved them. But we’re 20 years later in game design, being pretty and atmospheric isn’t enough anymore.

I think some of the 9 and 10 reviews that came out were written by massive Nintendo apologists. If this came out on any other platform with a new ip/main character it would be a 5/10 game.

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Through a boring series of events I’ve ended up with a £10 CEX voucher. Not sure what to do with it. Anyone got any £10 or under recs for Switch games?

I’m firmly in the “no signposting” camp. Super Metroid is the idea. No text on the screen except the name of the item. Guess it’s easier to get away with in a smaller map though.

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I should finish it today if I can be bothered and I would give it a 6 out of 10 I think now.

The last few hours have so much padding. I can take the desert being padding but the last big area has so many rooms and corridors where the only thing required is unlocking a door in one of the same ways you’ve been able to in the other areas.

There were a couple of rooms with slightly new twists on mechanics but otherwise, the same stuff and shootouts with the same enemy type that has been around since the opening hour.

For a 15 hour game to have so much padding across the game is ridiculous. I was enjoying it a bit more at one point but the disregard of the player’s time becomes more and more obvious. Even the bosses are dragged out for as long as possible, particularly obvious with one near the end that I had to hit around 10 times, for it to take around 10 mins, even though there was nothing fun about it. There is a reason the classic nintendo bosses are three hits, they don’t need to be any longer.

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Not any of the big games at that price yet, but Dead Cells and Neon White are both available online for around a tenner.

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Sadly I agree with all of this. I’ll probably finish it just to have it done, but zero appetite to max it out or ever replay it.

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Still having a really good time just busting about alien worlds and scanning shit. It’s super flawed but I am enjoying every moment without fail really.

Here’s hoping they get a stab at a Prime 5 and actually make a mechanically compelling game this time.

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The more I hear about this the more I think it might be my kind of thing. Can’t be arsed with the modern propensity for crafting, open world stuff and all that gubbins, just give me a pretty Halo-like experience that I can get through in under 20 hours.

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Hello team. As someone who hasn’t really played computer games for 15+ years and has just bought themselves a Switch 2 (mostly for themselves but maybe a little bit and in time also for the kids) and beyond initial Mario Kart and Donkey Kong based fun that I’ve purchased is interested in getting back into a Zelda game having not played any of them since Ocarina of Time, if I was to pick one initially should I start with…

  • Breath of the Wild
  • Tears of the Kingdom
0 voters

(Any rationale or explainer on your response also welcome)

One of them is the best game on the Switch, and the other is the sequel to the best game on the Switch. I really liked ToTK but it’ll be just as good (and maybe a bit better) if you play it after BoTW.

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I mean, the story is the main reason you start with BotW

give yourself some time after BotW before you go for TotK, otherwise it’ll probably be too much of the same sort of thing

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Definitely BOTW, because TOTK is essentially a direct sequel and very much builds on the world of BOTW.

Also I envy you getting the chance to play BOTW for the first time, and that experience wouldn’t be the same if you’d played TOTK first.

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It may just blow your mind that Metroid Fusion and Metroid Prime were released on the exact same day.

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I am very much in the minority here but I found BotW incredibly boring and the open world just full of empty spaces with nothing much to do in it (I still finished the game) TotK corrected that for me and I found the exploration so much better, with so much more variety of things to stumble on and discover as I explored the world.

BotW is probably my least favourite Zelda and TotK one of my favourites with the building mechanic offering so much more to do. Fully aware though that my opinion here is massively against the general consensus.

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BOTW was the most miraculous gaming experience of my life, and TOTK 2nd. So yeah, do in that order

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:exploding_head:

Just had a vivid flashback to loading up the fusion suit in prime via the gba link. Good times

From a purely pragmatic point of view, Zelda’s come a long way since Ocarina of Time - TotK might overwhelm slightly compared to BotW.

The sequel’s the better game for my money (not everyone will agree on this), but better saved for after in any case.

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Thank you all for considered thoughts

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Yep, I think you might be right. It’s basically an atmospheric, linear Halo campaign. Will take about 12 hours.

The scanning is tedious, I forgot how much I hated the scanning!