The Legend of Zelda: Tears of the Kingdom (Spoilers ITT)

Thought the water one was personally, but sand definitely wasn’t as complex as I thought it might be once I saw the size of it.

I’m at the same stage as you - got a crap load of side quests / side adventures to deal with and some unexplored ares of the map still, but done the 4 main temples. Barely been back to the sky either and aside from knowing there’s stuff to explore, there’s at least one key quest I haven’t done that needs me to go up there.

Erk. Maybe try seeing if lobbing metal weapons at her has the same effect?

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Third temple done, just the Gerudos left now which I’ve left til last because I hate the desert.

Think i’m getting to the point where I’m ready to finish, but there’s still so much left to do. Before I move on I’m gonna get the rest of the memories, finish off the stable missions, grind a little to upgrade my armour because I sold all my amber to the Gorons like a wally, wrap up the Yiga Clan quest, plus I’ve only really been on the sky islands or the depths when it was necessary because there was already so much to do on the ground which is weird because sky islands are really cool. Also only got 65-ish shrines done and I know I can get plenty more in before I go charging into final boss land. Now that I have Hero’s Path I can see the places I haven’t explored much yet either so I can do some snooping.

there’s also filling out the compendium and all those side quests where the reward is 3 bananas or something, but i dgaf.

this post reads more negative than I intended, I’m looking forward to doing this stuff, but it’s gonna take a while and the similarity to BOTW’s structure is getting a little much. Hopefully now I got more sages the islands and depths will be more fun to navigate.

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Wind temple done. Spent the rest of the evening in the Karahatag shrine and to my shame had to look up the solution.

ha, i’ve not started upgrading my battery stuff, too busy doing everything else, and i keep forgetting how it is done. honestly, it might be the worst explained mechanic in the game.

i was thinking this - there were actual Shrines in BOTW that i had no idea what the fuck they were doing. in this one, i feel like they’re always “part 1, this is how to do the shrine, part 2 this bit is a bit harder and maybe a bit different, part 3 now merge 1 and 2 and wayhey!” not the most complicated. quite disappointed. expected them to be so much more complicated, especially after spending an hour doing the rails one.

yeah, i feel this a lot, and it is quite disappointing.

your spoiler bit is hilarious because i had no idea you could use the towers more than once. haha. that’s def not explained at all.

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This has done be a bit. A vintage sheeldzing.

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My brother described that as one of his most frustrating gaming experiences ever.

But he did do that Temple first, the plum.

everything is the same from the first game - and you never “used” the sheikah towers again, right, they opened the map up, same as these ones. i guess i just wasn’t paying attention to them.

I used them all the time! Really handy for fast travel and gliding to tricky-to-reach areas.

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In BotW I used them all the time to launch myself off and glide around finding shrines!

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it’s my second one. I do feel quite under powered.

aye as fast travel, yeah, but when you fast travel in TotK it puts you at the bottom, right, so… i don’t know, i guess i don’t really think of them the same way.

ah 80 hours and i’m still getting sheeldzd.

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ftfy

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Not gonna lie. A good sheeldzing is always fun (so long as no-one gets genuinely upset in the process!)

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I’m also enjoying the latest Sheeldz, but I think this is my favourite one from the new game :smiley:

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It was.

haha reading that back it is hilarious now knowing the context. i love the depths, absolutely brilliant, but i understand what happened here;

i went down the hole and it was pitch black, and i think i walked and fell into a crevice between two rocks, and was like stuck in total darkness with gloom at the bottom. it was absolutely wild.

i will say, that watching the Hero’s Path repeat of all my deaths trying to get off the Sky Islands and land in water without realising that there was a “dive” button on R, prior to getting the paraglider, is absolute gold.

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That sounds like something you need to record with the Switch’s 30 second video function to then upload and share again! (If 30 seconds is long enough to capture all of that…)

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[quote=“escutcheon, post:2716, topic:72656, full:true”] i had no idea you could use the towers more than once. haha. that’s def not explained at all.
[/quote]

I can’t remember it being explained either, I think I just assumed it! I had a whole chunk of playtime early on that was just

  • go up in tower
  • spot another tower
  • fly as close to next tower as possible, landing on a sky island if I can
  • glide again until I’m close to the next tower
  • unlock tower
  • repeat

I did that, then used all those towers to get all the geoglyphs. This was mostly after getting the ability from the wind temple.

I wanted the whole map unlocked as quick as possible, so the towers were the best way!

One downside with this is that it’d be too easy to just fly straight to one of the towns, but after flying straight to Hateno, I decided I’d arrive everywhere for the first time on foot, which has been great.

But yeah, my favourite thing so far has been launching myself off a tower, spotting something interesting, then following it. Really feels like a huge part of the game for me

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haha, ok…

Summary

https://twitter.com/sheeldzswitch/status/1666379433362718721

so the funny thing is that this will show you my thought processes, including walking across the sky island, and trying to get to the marker for the quest not realising that the actual area was ABOVE the fucking land i was on, and fst travelling there. also, see my failing the glider a lot, before heading out to the point and failing to discover the R button.

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